Hi, I’m Sebastian Dusterwald. Programmer, artist, entrepreneur. I’ve been using Unity since version 4, both professionally and for my many hobby projects. I completed my MSc (Master of Science) at Waikato University, where I used Unity for a research project on the procedural generation of castles in voxel worlds.
Some of my game projects can found at https://www.quantumfoamgames.com, where they have been built using the Unity WebGL export functionality.
At my work I currently do a range of development tasks, including web development using React, cloud architecture in Azure and AWS, and Unity VR projects.
I use this site to share some of my thoughts on developments in technology, and to share some of the things that I’ve learnt in my nearly 10 years of using Unity for a variety of projects.